Al Raha Gardens.

2005: Doo Interactive built twelve villas entirely in 3D for ALDAR and rendered them as 360° stills and 360° video, frame by frame, without GPUs.

Case study · Doo Interactive · ALDAR · Abu Dhabi · 2005

Villas that did not exist yet, in 360° video

Pure 3D, rendered frame by frame, without a GPU.

In 2005 ALDAR commissioned Doo Interactive to let buyers explore Al Raha Gardens, a new residential community in Abu Dhabi, before it was built. Twelve villa layouts, their interiors, gardens and the surrounding estate were modelled entirely in 3D and delivered as 360° still images linked by 360° video walkthroughs.

It was an early form of what is now called 360° video, computed at a time when rendering ran on processors alone.

Villa layout 1
Villa layout 1
Villa layout 2
Villa layout 2
Villa layout 3
Villa layout 3
Villa layout 4
Villa layout 4
Villa layout 5
Villa layout 5
Villa layout 6
Villa layout 6
Villa layout 7
Villa layout 7
Villa layout 8
Villa layout 8
Villa layout 9
Villa layout 9
Villa layout 10
Villa layout 10
Villa layout 11
Villa layout 11
Villa layout 12
Villa layout 12

The twelve villa layouts, each modelled, furnished and landscaped in 3D.

12

villa layouts

98

360° room views

37

360° video walkthroughs

28,416

rendered 360° frames

The navigation model

360° stills, linked by 360° video

Each room had its own 360° still. Between two rooms, Doo Interactive rendered a 360° video in both directions: A to B, and B to A. Visitors looked around a room, chose the next one, and travelled through the house while remaining free to look in any direction. The technique was then used for the DVD extras of major feature films; here it was applied to a property development, entirely in 3D.

Villa 06 below uses the original 2005 renders. Drag to look around and select a room: the living-to-dining and bedroom-to-bathroom moves play the original 300-frame transitions.

Villa 06 · Living room
360° still
Drag to look around · pick a room
The pipeline

A render farm across two countries

Doo Interactive’s 3D team was organised by speciality: furniture, villa construction from the architectural plans, and integration of rooms, gardens and streets. Lighting solutions were computed in France and sent with each scene to a render farm in Dubai, where Xeon workstations rendered every frame around the clock. The frame sequences returned to France to be edited into the final 360° video.

Without GPUs, every frame was computed on processors, so scenes were optimised for speed: about twenty seconds for an interior frame, over a minute for an exterior with full vegetation. A strict naming convention kept the work in order: _01_AB-300 meant villa 01, room A to room B, 300 frames.

1 · France
3D modelling
Specialised teams build the villas: furniture, floor plans, then integration of every room, garden and street.
2 · France
Lighting
A lighting solution is computed for each scene and sent to Dubai with the 3ds Max files.
3 · Dubai
Render farm
Xeon workstations render every 360° frame on CPUs, around the clock: 300 frames per move, in both directions.
4 · France
Editing
The frame sequences go back to France and are edited into 360° video transitions.
5 · Dubai
The disc
A Director interface links 98 room views and 37 walkthroughs across 12 villas.
Six of the 300 frames of sequence _01_AB-300. Each frame is a complete 360° image.
Six of the 300 frames of sequence _01_AB-300. Each frame is a complete 360° image.
The estate film

Actors in a 3D neighbourhood

For the community itself, Doo Interactive built the estate in 3D, with its streets, security gate, school, park and amenities, and composited actors filmed on blue screen into the scenes, using motion capture for the master shoot.

The Al Raha Gardens film, 2005 (4 min, with sound).
The estate from above.
The estate from above.
The security gate.
The security gate.
Tennis courts.
Tennis courts.
A villa garden.
A villa garden.
A patio garden.
A patio garden.
Living room.
Living room.
Kitchen.
Kitchen.
The same street at night.
The same street at night.
Delivery

One disc, twelve villas

The final disc, built in Macromedia Director in November 2005, gave each villa a 3D plan of every floor, its 360° room views, animated walkthroughs, exteriors and an estate fly-through: 98 room views and 37 walkthroughs in total.

The final interface: room view and villa plan with camera points.
The final interface: room view and villa plan with camera points.
Applied technology

Before real-time 3D

Real-time engines and GPUs now render interactive 360° spaces instantly, and virtual tours of unbuilt property are standard. The Al Raha Gardens project delivered the same experience in 2005 by industrialising every step: specialised modelling teams, centralised lighting, a dedicated render farm and a naming system that tracked tens of thousands of frames.

Produced by Doo Interactive for ALDAR, 2005. Doo Interactive was founded in 1998 and grew into a team of 3D artists, video editors and multimedia producers.

Read the first-person account on stephanejacob.com →

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